terça-feira, 23 de outubro de 2012


Um comentário:

  1. A “source with knowledge of the matter” told Tom’s Hardware that DirectX 12 will support asynchronous workloads across multiple GPUs, and that one extension of this support is that a task could theoretically be split between two different video cards from buy rs gold.


a href="http://oficina-do-gif.blogspot.com/" target="_blank">